On
board the Galaxy Police transporter ship, the captain leads Seina Yamada
to the ship's bridge. Seina still cannot quite believe that he is in
space, but Mitoto has the perfect way to convince him. She touches a
button on her cuff and the walls of the corridor fade away, revealing
the space and planets surrounding them. The captain also shows him an
image of Earth from space, and Seina gazes in wonder at it. He touches
the screen and inadvertently activates a button that sucks him through
the screen and into the ship's automatic washing machine — even
in space he isn't immune to bad luck!
A while later, Seina
watches an introductory video to the work of the Galaxy Police, showing
officers defending justice on land, sea and air with the latest in law
enforcement technology. Next, he is introduced to the bridge crew of
the transporter; Alan, Barry and Cohen, and they begin preparations
for the hyperspace jump that will take them back to the academy. Seina
buckles himself in one of the seats ready for warp speed acceleration,
and the ship enters hyperspace. The ride is so smooth that Seina doesn't
even notice they are travelling faster than light until the captain
tells him. He is a little disappointed that warp-speed travel seems
so mundane, and unbuckles his seat belt. Just as he stands up, the ship
shudders and he falls over backwards, accidentally pressing a button
on a control panel. A siren sounds and the transporter drops out of
hyperspace. The transporter has had a near miss with another craft in
hyperspace, but fortunately the ship seems unharmed.
Nearby, a group
of space pirates listen in on the conversation aboard the Galaxy Police
transporter — Seina accidentally activated the ship's communicator when
he fell. The pirates' heavily armed fighter ship lies in wait for them...
Whilst
the ship is being checked and prepared for re-entering hyperspace,
Mitoto
gives Seina the chance to call home. The ship's telephone turns out
to be a decidedly low-tech rotary phone, but it has a video screen
that shows
the recipient of any call. Seina tries to call Kiriko, but finds
that
only her brother Kai is home. Kai tells Seina to try at his own house
instead. He is unaware that Seina can see his every move until Seina
notices him scratching his rear and tells him to stop. Kai thinks
that
Seina must be hiding in the house, and starts frantically searching
the room before he can explain! Seina hangs up and calls his house.
His sister Yoshiko answers and calls Kiriko, who is in the shop,
to
the phone. However, before Seina gets a chance to talk to her, an explosion
rocks the ship and the phone cuts off. The pirates are attacking
the
transporter!
Seina arrives on
the bridge to find the crew hard at work evading the pirates' attack.
A honeycomb-like energy net appears ahead of the transporter, and they
steer around it, but find more nets awaiting them on the other side.
The pirates launch several missiles which strike the transporter, penetrating
the hull. The missiles split open and hundreds of spherical robots spill
out and scuttle along the corridors. The crew activates some collector
cubes; large transparent boxes that pop out of the walls of the corridors
and capture the rat-like bomb 'bots (the collectors even meow like cats!).
However, there are too many, and they start burrowing into the walls
to take over the ship from inside. Luckily, Mitoto has a plan.
Bypassing
energy from the rest of the ship to the hyperdrive should allow them
to perform a random hyperspace jump immediately. The crew think they
have made a clean getaway, but moments later the pirates appear on their
tail again. Little do the crew know that the pirates have employed the
services of a brilliant scientist who can predict the pattern of the
random hyperspace jump program. Mitoto comes up with another suggestion;
instead of letting the computer pick a random jump point, she recommends
allowing Seina to punch in the co-ordinates himself. The first hyperspace
jump brings them within a hair's breadth of colliding with another pirate
spaceship. The same thing happens on the second and third jumps too,
and by the fourth jump they are being tailed by hundreds of pirate ships
— Seina's unusual talent for near-disaster is still very much
in effect! Suddenly, the transporter's hyperdrive overloads and explodes,
and seconds
later the pursuing pirates appear off their stern again. A trio of
pirate ships close in and lock onto the transporter with mechanical
grabbers,
each one trying to pull the ship in a different direction. The leader
of the pirates that first ambushed the transporter fires on the two
other pirate ships to dislodge them, then goes after the transporter
alone.
On board a Juraian
ship nearby, a Juraian lady watches the battle. She is Seto, a princess
of the Kamiki royal house on Jurai. She orders her crew to enter the
fray and stop the pirates.
As
the GP transporter flees the pursuing band of pirates, a massive energy
field (Seto's terrifying "Triple Z" weapon) engulfs the pirate
ships, forcing them to stop in their tracks. Seto's ship, Mikagami,
appears amongst the pirate fleet. The transporter crew recognise the
ship immediately. Seto hails the transporter and addresses them. The
captain, however, seems nervous; Seto has a reputation as the "devil
princess of Jurai". Could the crew of the GXP transporter be in
even bigger trouble?